- sudo ventoy -i /dev/x
- sudo mount /dev/x1
- Profit???
They won’t. I use piped.
No. Use more. Via proxys. Cause them lots of traffic and zero revenue.
No, but it mentions that it times out in matrix.SyncRunner. This sounds like some kind of function to … well … sync using matrix, and I know there is at least one config option for syncing with matrix, but I can’t check rn. Maybe you need to explicitly comment it, set it to null or actually set a value?
As long as you can log into a shell and get root permissions, everything’s fine.
Reminder that you can put in whatever you want in a PC. And that you can get a decent gaming machine for 1k (700+PS plus).
CD Drive? No problem. DVD? Of course. Another SSD? Get some random 50$ thing and throw it in there. Floppy? Harvest some old PC and voila.
Or for everything built-in: Piped
I know. The inherent problem of games made with those engines is the lack of motivation, knowledge and experience of devs to make (programmatically) good games. Only very few games using those engines are good in that sense, and as exceptions confirm a rule I’d just simplify it to that statement.
Many games, especially AAA games or ones relying on common game engines, are actually horribly inefficient. It’s hard to run any Unity/Unreal game in 4k on my 1070. Even if it has shit graphics like Lethal Company. What does run well? Smaller, custom engines, even Metro Exodus runs with 60+ FPS in 4k on my 1070, and still looks very good. Why? Because 4A Game is/was actually interested in creating a good engine and games. That’s the whole reason they split from the S.T.A.L.K.E.R team: Because, in their opinion, the engine was too inefficient.
Most games are just a quick cash grab tho, especially ones by large companies like EA. Other large companies with a significantly lower output of games, eg. Valve, do produce programmatically higher quality games tho.
Do you have a matrix instance set in the config?